The bigger problem is the layout, as one area of the park has basically no rides. Disaster Peaks is the next incarnation of "Ivory Towers", with trash and vandalism everywhere.Kaiserberg in particular becomes difficult due to the fact that guests are a lot poorer than in other scenarios, so they'll be more prone to leaving your park. You'll need to be creative to avoid financial ruin. Hickory Hill and Kaiserberg restrict the building height for rides, so in order to build decent roller coasters you need to heed this building height or build underground (itself having limited building rights).You can't just block one section and focus solely on the other you need to dedicate a number of rides for both areas to help your park rating. Orchard Acres is a park split in two, and you don't initially have building rights above the area in between (you need to unlock it by getting a certain number of guests in your park first).If one doesn't address these issues at the start of the scenario, the player is going to hit financial problems. There are a limited supply of indoor rides available at the start and it rains heavily here. The existing roller coaster, King Bee, has decent stats, but atrocious throughput with block brakes that hamper how many trains the ride has. There's a long winding road that leads to nothing but a useless elevator that charges no fee that would serve no fiscal purpose. The shops are located far away from the main depot with no supplementary depot to support them, resulting in redundant Haulers roaming around the park, bringing down the immersion stat and generally being inefficient.
Immediate action is needed to fix a few design problems the park currently has. It's a pre-established park with a few rides.